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Post by » A r a m u s on Nov 26, 2008 20:58:53 GMT -5
Name: Aramus
Gender: Male
Pelt Color: True to his species, his coat is a mixture of a few shades and hues and the like, but consist mainly of a rusty orange/red color and a faded gray. And along with those main tones are the light creams and speckled blacks that make it a bit more interesting that it would be otherwise. Starting with his head, which is probably the only part you'd look at before flicking him away, the most prominent feature is actually his nose at first glance, which is really the only solid-color thing about him, being pure black and... well, rather large at the same time. It almost gives him the look of a clown, which is only amplified by the other 'silly' disproportions of his body. Anyway, the surrounding muzzle takes up the light tones of most of his lower body, being at the tip and around the lower jowls a very light off-white. This fades quickly as it runs down his neck, and runs into a grayish red that fell over his nose bridge.
This red carves up into his face and rings both of his dark eyes in a way that, oddly, makes him look eternally sad or worried. This, though, isn't too far from the truth, so it probably doesn't make too much of a difference. The sides of his head carry the gray black-tipped fur that becomes more common along his flanks, but manages to blind in nicely with the warmer tones of the rest of his face. But the backs of his ears sport a nice contrast to this, as they are lucky enough to hold the deepest scarlet on his body, which is bordered by the black that rims his ears (which of course only helps to bring out the color and does so with a nice little flair).
As you move down his body it gets harder and harder to pin down a certain color or shade for each area, as the whole thing gets a bit too mottled for that nonsense. Basically, the fur near his spine/shoulder area lean more toward the gray with black flecks spectrum, and his undersides are completely dominated by the cream and red colors, as are the outsides of his legs. However, near his paws the light cream changes to an off-white and covers them completely. His tail, however, takes after his head and has a nice, subtle blend of every other shade, marking, and hue on his body.
Eye Color: His eyes are basically a very, very dark brown, almost black, with streaks of an even darker shade thrown into the mix. These streaks, while not quite black or dark gray, are dark enough to hide their actual color, making them unnameable, unfortunately.
Physique: Aramus is not built for any kind of physical combat or truly demanding physical labor, nor is he built for chasing down a rabbit or racing in a sudden fancy of sport. Really, the only kind of thing he's built for is sitting down and sharing his thoughts on the world or tickling the brain with a sudden spurt of poetic, nonsensical ticks of language. For this reason, it's a wonder he's been able to survive by himself for so long, and really, he actually isn't doing too well, which only helps to worsen his physical condition.
He's a weak fellow by default, and hunger has currently left him basically bedraggled and rather pathetic, with his coat hanging to him like a dirty rag and once naturally toned muscles a little less... functional than would be needed to keep up a perfectly healthy life. But it's something he takes in stride, and actually at times seems to enjoy. After all, being this way makes him different from the muscle-brained brutes that he tends to see out of every canine of his persuasion and likes to fancy that because he values his brain over anything else (even if he knows this may one day kill him) he's higher than them on life's irritating ladder.
Might want to knock the truth into him sometime, literally. And besides, could be fun to knock the little guy around.
Personality: Ara's colorful mind more often than not makes up for his lack of any true physical flair. Of course, this is if your thoughts of a 'colorful' mind include changing from being pleasantly eccentric one moment to commenting on how the world is inevitably doomed due to faults in the organisms around him the next. While this is of course not everyone's lovely cup of tea, it keeps him entertained during the many days that lack any canine conversational intervention of perpetual boredom.
The wolf has not a personality or even a mindset than can be pinned down with words, and to attempt to do so without pointing this out would do a great injustice to his rather quirky but otherwise calm and annoyingly philosophical nature. Of course, due to the fact that this need be done to please the readers, one must try, yes? Yes.
Sometimes, he can be seen exhibiting what one might call classic loner nature. He can cast a cool glance at even the most heart-warming of things, and at the first call of duty pull out a weapon of reasons why this previously wonderful thing is the bane of existence and could easily lead the destruction of all that one walks on a daily basis. At these times his face can be completely emotionless, but when his restraint over his heart's calls becomes looser flickers of annoyance and at times reluctant and even sad acceptance hides beneath that layer.
Like a festering wound, this mood can become worse and worse if he's left to ponder it without a kind word or gentle touch. If it's left to go on long enough, one can find him moving progressively down a predictable line of common knowledge and morals to be questioned. Normally, it starts out as little physical things, such as why one must breathe or what the beating of a heart really is, and moves on to the supposed audacity of canine culture. While his paws have not walked the path of those who's hearts are firm in set morals, he's heard of them no doubt, and finds these things prime subjects for interrogation.
During this time, to an outsider, it seems he's just going through an involuntary and slightly irritating mood swing, and like a mood swing it normally passes soon enough if he's given the crutch of a friend to crawl back out of the state. And so, during this time, any snaps he makes at those who know him or readiness to teeth is to be excused as merely nothing more than a general and overwhelming irritation at the world as a whole, and perhaps even subconsciously at himself for getting that way in the first place. In any case, while one might indeed want to hear his musings on the workings of a world he normally compares to music (for some reason) or a battle (more understandable), he is mostly an unpleasant fellow as a whole when pondering if life is even worth living in such a rotting and dismal place.
Now, one must turn and look at the other side of Sprocket's spectrum of moods and mentalities. If one chose to step out of the black hole that was the unbearably pessimistic mind of the previous Aramus and take the few required steps over a much more optimistic and obnoxiously friendly Aramus that normally dominates his world and body, one would probably take a liking to the wolf much easier than one would if one was left with a bitter taste in their mouth after reading over the thoughts of a pathetic canine. Anyway, as said, the other range of Ara is one much more easily described, and one that needs less of your oh-so-precious time to do so.
While he's not naive enough to be prancing through a field, tail held high and steps as light as a deer's, age could tell you that, one could easily imagine a pleased expression of basically unmasked hubris across his face. Sprocket can be extremely friendly in this mood, though he normally takes a liking to confusing others with odd statements, sometimes which even take up a tone and rhythm similar to that of a limerick.
Of course, one mustn't think for a moment that Aramus delights in seeing others confused out of their wits or looking extremely stupid, for if it's even possible he's more than happy to enlighten anyone on the meaning of his cryptic words if they don't get it right away, or brush them away with a tip of the head, a friendly flick of the ears, and a warm 'Never mind.' Though, some might think this as a rather stupid pastime, after all, if you're only going to give the key to a person, why put up a lock? Well, Sprocket only replies to this with a nice little 'Wouldn't you like to see them fumble around with the doorknob, before they figure out it's locked and they actually need a key that you have?'
So, really, he's a nice guy and all, but unless you want to get into a debate of the circumstance of life and sentient minds, you must catch him on a good day where there's a Joker's grin on his face and perhaps an imaginary Jester's hat resting on perked ears. [/size]
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